March 1, 2015 Toronto. New version 7.8 of Ladybug Player supports multi-tasking playback by simply double click videos. Setting Ladybug Player as a default player for a media type, you can play almost any video format such as 4K UltraHD (HEVC / H.265) video instantly. With excellent compatibility Ladybug Player 7.8 also supports almost any Windows platform from XP to Windows 10. more details.
December 15, 2014 Toronto. Snaml Book 4.0, a Cloud and Web App Organizer, Navigator, and Browser for iPhone/iPad on iOS8 is available in App Store. More about Snaml Book.
June 22, 2014 Toronto. Auto DualUI switching for 2in1 Laptop/Tablet PC like Dell's XPS12 was implemented in Ladybug Mixer Pro 4.1. Semi-tranparent background separates the control from background video. Split windows was displayed to compare original and final video. Download trial, more details. watch video.
Update Aug 12, 2013. Release 3 added keyboard support and refined UI.
Update Nov 25, 2013. Release 4 supports Windows 8.1 and continuous preview.
Update Jan 27, 2014. Tested and rated by Best Windows 8 Apps.net as 10/10.
Update Feb 17, 2014. IR Remote Control is enabled for Windows 8 Home Theater PC. Update Apr 5, 2014. Auto loop playback function added for Digital Signage.
December 5, 2012 Toronto. Snaml Theatre, a touch media center on windows 8 was published today. It allows you to organize, navigate, and play media by touch, gesture, and mouse. key features: swipe ui over organizer, 3D perspective viewer, resumeable swipe & play, and playto video on HDTV. download trial, more details. watch video.
May 27, 2013 Toronto. Neatware exhibited Snaml Mobile Technology for Connected Car application in OCE Discovery Conference, Booth 1750, Toronto Convention Centre, on May 27-28, 2013. Ontario Centres of Excellence (OCE)'s Discovery is Canada's leading innovation-to-commercialization conference, showcasing leading-edge technologies, best practices and research in Ontario. Snaml Theatre 2.0
IP Camera, Video Mixer, VMS
Infotainment System, Dashboard
3D, GPU, DirectX, OpenGL, HLSL